February 7, 2010

How to become rich even if nobody is following you on twitter

Japanese Salaryman

There are two types of people in software. There are the people I will refer to as the in-crowd, and another group I will refer to as the normals.

The in-crowd live in the U.S, they attended MIT or Berkeley, they write well, have interesting blogs and are followed by 400 or more people on twitter. They are young, usually about 20-35. The normals lack any of those attributes. They may be 50 years old, or have gone to community college, or may have learned  programming on their own, or may come from Bulgaria or some other distant country.

Both groups typically will dream of starting up and making it big. Both groups want to create some excellent piece of software, improve it over time, have it make a lot of money and then exit as rich people. The reality is this: The in-crowd are going have it so much easier. The normals will have a really tough battle getting people to notice what they did. The normals will have a really hard time getting the right people to guide them in the right direction on their product. The normals are going to have large trouble finding anyone willing to invest in their idea.

I’m also a normal, and I’m not going to tell normals how to solve those problems. I don’t know how. What I’m going to tell you right now is another approach to making money that can make you rich, even if you belong to the crowd of normal people.

The core strategy is this: optimise for time. Answer this question – with the skills you have, can you make some product that makes you $1 a day? That’s $30 a month. I once made a video hosting website and put 30 ninja videos on it. Adsense money was about $1 a day. I wrote a desktop software once, and priced it at $29.90. I sold one copy a month, which was terrible. That’s $1 a day. It’s really easy as a programmer to do something that makes $1 a day.

Now comes the trick: If you make 400 things making $1 a day, you will be making $12.000 a month. This is the mental repositioning that needs to be made to follow this strategy. It’s not about how to make a lot of money with a project, it becomes a matter of how to optimise your time and selected projects so that you can make 400 of them within the shortest possible period.

When you start, you have no idea. Just pick something you like. Woodwork, hentai, mobile phones, anything. Now sit back and think for a few days – what type of software could I write that would be quite quick to make and could bring me $1 a day? Once you find one that works, think of ways to modify and expand it. Bring in new ideas.

The start goes slow but after a couple of months, your mental realignment will happen, you will start seeing time optimisation techniques you never though of before. Additionally, the quick feedback from the projects allows you quickly iterate and converge towards the path of maximum profitability.

And though you should aim for 400 projects, by the time you reach 150 projects or so, you will already far exceed $12.000.

This method is the polar opposite of writing a good and polished software product. Don’t try to combine the strategies. This technique is not for everyone. It’s for people who have been stuck for a long time trying to break through and have no other path to follow.

Those people that have tried hard, but no matter what they do, nobody seems to want to follow them on twitter.

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Follow me on twitter, I’m interesting.